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Civilization (Video Game)

Sid meier's civilization is a turn-based strategy "4x"-type strategy video game created by sid meier and bruce shelley for microprose in 1991. the game's objective is to "build an empire to stand the test of time": it begins in 4000 bc and the players attempt to expand and develop their empires through the ages from the ancient era until modern and near-future times. it is also known simply as civilization, or abbreviated to civ or civ i.