3 DAYS LEFT UNTIL TNW Conference 2021 – join us in Amsterdam for face-to-face business!

The heart of tech

This article was published on June 4, 2014

Temple Run sprints past a colossal 1 billion downloads

Temple Run sprints past a colossal 1 billion downloads
Nick Summers
Story by

Nick Summers

Nick Summers is a technology journalist for The Next Web. He writes on all sorts of topics, although he has a passion for gadgets, apps and Nick Summers is a technology journalist for The Next Web. He writes on all sorts of topics, although he has a passion for gadgets, apps and video games in particular. You can reach him on Twitter, circle him on Google+ and connect with him on LinkedIn.

Temple Run and its sequel have topped an eye-watering 1 billion downloads across all platforms, The Verge reports. The achievement doesn’t include the spin-offs that Imangi Studios developed in partnership with Disney – Temple Run Brave and Temple Run Oz – so total downloads for the franchise will be even higher.

It’s a huge milestone and further highlights the massive audience that developers are able to target across smartphones and tablets. Temple Run was one of the first “endless runner” games to hit the mainstream and its reputation alone has ensured its long-tail success. The game (and its numbered sequel) also features in-app purchases, so of greater interest is the revenue it’s managed to eke out of players.

Imangi Studios [via The Verge]