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This article was published on October 25, 2010

Super Twario turns Twitter into a videogame

Super Twario turns Twitter into a videogame
Martin Bryant
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Martin Bryant

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Martin Bryant is founder of Big Revolution, where he helps tech companies refine their proposition and positioning, and develops high-qualit Martin Bryant is founder of Big Revolution, where he helps tech companies refine their proposition and positioning, and develops high-quality, compelling content for them. He previously served in several roles at TNW, including Editor-in-Chief. He left the company in April 2016 for pastures new.

Here’s a unique Twitter client – you “play” your account as a videogame.

With a Nintendo lawyer-baiting title, Super Twario lets users engage with their accounts in a whole new way. On their blog, UK-based creators Head First explain the thinking behind the app was to create a Twitter game that wasn’t based on spamming. Earlier Twitter-based games, like Mobster World, were based around the idea of earning points by interacting with users. This tended to result in a dearth of game-related tweet spam.

Super Twario for iPhone (iTunes link) is different, with tweets appearing as in-game elements that can be interacted with. Players earn points for “Achievements” like sending tweets and gaining followers.

It’s not the most useful Twitter client of all time, or the most challenging of games, but it does do what it sets out to do: show “How different products (such as Twitter) can be approached in very different ways.”