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This article was published on June 13, 2012

SMALLab Learning is hoping to bring Xbox Kinect into schools as a learning tool

SMALLab Learning is hoping to bring Xbox Kinect into schools as a learning tool
Drew Olanoff
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Drew Olanoff

Drew Olanoff was The Next Web's West Coast Editor. He coined the phrase "Social Good" and invented the "donation by action" model for onlin Drew Olanoff was The Next Web's West Coast Editor. He coined the phrase "Social Good" and invented the "donation by action" model for online charitable movements. He founded #BlameDrewsCancer. You can follow him on Twitter, Google+, Facebook, or email [email protected]

While I’m here at the LAUNCH Education & Kids conference, I’ve already seen quite a few interesting companies that hope to bring more technology to schools. There’s a nice mix of companies who want to serve both administrators as well as the students who attend classes.

One of the most interesting demonstrations that I’ve seen is from a company called SMALLab Learning which has a product that it calls “Flow”, which brings Xbox Kinect to classrooms with a series of learning software and games.

The company has a list of interesting investors, including the Bill Gates Foundation. Here’s how SMALLabs explains its Flow product:

Students use their hands in real 3D space to manipulate images, sounds, text, and graphics. This kinesthetic engagement opens new pathways to learning.

Clearly, bringing game mechanics and devices to a school environment grabs the interest of kids of any age.

Check out a few demos of the types of thing Flow can do:

The company says that students using its products are seeing 20% test score increases, which is extremely impressive.

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