
Story by
Emil Protalinski
Emil was a reporter for The Next Web between 2012 and 2014. Over the years, he has covered the tech industry for multiple publications, incl Emil was a reporter for The Next Web between 2012 and 2014. Over the years, he has covered the tech industry for multiple publications, including Ars Technica, Neowin, TechSpot, ZDNet, and CNET. Stay in touch via Facebook, Twitter, and Google+.
Mozilla today unveiled a new developer tool called the Shader Editor, shipping with Firefox 27. As its name implies, the new editor lists all shader programs running in the WebGL context, and lets you live-edit shaders.
This means you see immediate results without interrupting any animations or state. Furthermore, editing shaders should not impact WebGL performance. Firefox 27 is expected to arrive early next year.
Live editing WebGL shaders with Firefox Developer Tools
Top Image Credit: Tatiana Popova/Shutterstock