Paul Sawers was a reporter with The Next Web in various roles from May 2011 to November 2014. Follow Paul on Twitter: @psawers or check h Paul Sawers was a reporter with The Next Web in various roles from May 2011 to November 2014. Follow Paul on Twitter: @psawers or check him out on Google+.
The Next Web got wind of this cool little demo game this week, one that lets users tap the mystical power of their iOS devices and use it as a controller for a game on a desktop browser.
A product of London-based Web development company WebDigi, Spaceship Pilot is an unremarkable game in its own right – it’s basically just Space Invaders. But it does help to demonstrate the latent potential of HTML 5 gaming when used in conjunction with the tech contained within modern smartphone devices.
When you visit the site, you’re invited to scan the on-screen QR code:
This then triggers the game on your browser and kick-starts the control-pad you didn’t know you had on your iPhone, iPad or iPod Touch.
The current incarnation of the game uses only X-axis movement, but all three dimension values are available on iOS Safari. This means that it is possible to do much much, much more with this kind of set-up, for example it could be configured so that the ship fires when a user ‘shakes’ the device.
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