Nintendo reveals an in-game rewind feature for SNES Classic

Credit: Nintendo UK

A video released today on Nintendo UK’s YouTube channel details all of the features available in Nintendo’s new SNES Classic Mini. Buried in the middle of the video is a feature that allows you to rewind your gameplay.

You choose an in-game “suspend point,” aka a point you wish to rewind from (which is also a de facto save point), and go back a specific amount of time. Eurogamer reports that the time differs depending on the game you’re playing — if you’re playing a platformer, you can go back about 40 seconds, while in an RPG you can go back up to several minutes.

So, if you’ve ever played Prince of Persia: The Sands of Time (and if you haven’t, you should), you’ll recognize the basics of it.

This sounds massively useful if you’ve missed an item or a secret or an achievement. Goodness knows I could have used it when I was playing some SNES games the first time around (I’m looking at you, Donkey Kong Country).

We’ve reached out to Nintendo for comment and will update this article as needed.

The SNES mini has a useful gameplay rewind feature on Eurogamer

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