Fingerprint Digital, a San Francisco-based developer of mobile learning apps and games, has raised $7.7 million in equity funding according to an SEC filing.

Update: this has now been confirmed in a press release:

Fingerprint Digital, Inc, a mobile gaming startup that creates educational and engaging gaming apps for kids, today announced that Corus Entertainment Inc., an integrated media and entertainment company, has made an investment to further grow and expand Fingerprint’s learning and entertainment platform, known as Fingerprint Play.

As the lead investor, Corus will bolster Fingerprint’s position as one of the key contenders in the growing children’s app market as Fingerprint adds more content, expands its product offering and names Corus’ Colin Bohm, Managing Director, Nelvana Enterprises to its board.

In September 2011, Fingerprint had secured $1.4 million in seed funding from K2 Media Labs, THQ, Reed Elsevier Ventures, and Suffolk Ventures.

Also listed as an investor on the startup’s website is The Rose Family Foundation, an organization that believes video game technology will help solve some of modern society’s most pressing problems.

Fingerprint makes mobile learning apps and games for iOS devices, although it promises support for Android is on the way. The company also enables parents to get some insight into what their kids are playing, and lets moms and das communicate with them over the network.

The team behind Fingerprint has experience in entertainment, having worked at firms like LucasFilm and EA, consumer education at companies such as LeapFrog and Learning Company, and from pure game firms like PlayFirst and 2K Games.

Furthermore, the educational app studio was co-founded by CEO Nancy MacIntyre, who was executive vice president of product and marketing at educational products firm LeapFrog, and also has former Everloop COO Heather Regan on board.

We’ve reached out to the company to learn more about the financing round.