Despite running into some bad press, Super Mario Run has so far stacked an impressive amount of downloads, cruising through the 40 million mark in just four days.
Nintendo revealed the accomplishment in a new press release issued earlier today. In addition to topping the “free” chart of the App Store in 140 different global markets (out of the 150 where it’s available), the game also made it into the top 10 best grossing games in 100 different markets.
By comparison, smash-hit augmented reality title Pokémon Go reached the 25 million milestone 11 days after its initial launch – which is almost a week more than Super Mario Run needed. However, unlike the new Mario game, Pokémon Go was available only in limited locations.
Given that earlier reports speculated Super Mario Run trumped Pokémon Go as far as first day downloads go, it’s hardly surprising Nintendo’s new game continues to shatter records.
Among other things, Nintendo revealed it has plans to make it easier for players to access all modes after purchasing the game.
Despite previous reports suggesting the Japanese giant has no intentions to add new features to the game, today Nintendo also rolled out an update that adds a new mode allowing users to compete with friends without paying any Rally Tickets.
Super Mario Run just added a Friendly Run mode. No ticket needed. But you're limited to 1-5 plays a day pic.twitter.com/3YbZZtG4th
— Scott Stein (@jetscott) December 21, 2016
Considering Super Mario Run is still an iOS exclusive and yet to make its way to Android, chances are Nintendo’s new game is nowhere near done breaking records.
via TechCrunch
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