This article was published on May 26, 2014

Virtual world Second Life now supports the Oculus Rift


Virtual world Second Life now supports the Oculus Rift

Linden Lab is hoping to rejuvenate the community for its massively multiplayer online (MMO) video game Second Life by supporting the popular Oculus Rift virtual reality headset.

By downloading the new Project Viewer for Windows, Mac or Linux, players can now experience the virtual world from the perspective of their avatar. The developer-friendly Oculus Rift will be detected automatically and the entire heads-up display (HUD) can be shown through the futuristic goggles.

Linden Lab says the head-tracking data from the Oculus Rift headset has been leveraged so that your avatar’s head moves in-tune with your own cranium. For ease of use, there’s also a new “align to look” setting which means your character will begin to walk in the direction you’re looking.

The 💜 of EU tech

The latest rumblings from the EU tech scene, a story from our wise ol' founder Boris, and some questionable AI art. It's free, every week, in your inbox. Sign up now!

“We’ve made some minor adjustments to the regular Second Life UI in order to present it in head-mounted display (HMD) mode, but the UI headset users will experience with this project Viewer is still essentially the same as you’d see without an Oculus Rift,” the company said.

Oculus VR, now owned by Facebook, is yet to release a commercial version of its Oculus Rift headset. The developer kit has proven popular though and should appeal to early adopters who are still intrigued by Second Life’s quirky world.

Linden Lab [via PCGamesN]

Featured image credit: ROBYN BECK/AFP/Getty Images

Get the TNW newsletter

Get the most important tech news in your inbox each week.

Also tagged with