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Abhimanyu Ghoshal
Managing EditorAbhimanyu is TNW's Managing Editor, and is all about personal devices, Asia's tech ecosystem, as well as the intersection of technology and Abhimanyu is TNW's Managing Editor, and is all about personal devices, Asia's tech ecosystem, as well as the intersection of technology and culture. Hit him up on Twitter, or write in: [email protected].
Unity has announced the latest version of its game development system, which features a new 64-bit editor and the ability to export titles to the Web that don’t require browser plugins to run.
In Unity 5, developers will find a preview of the WebGL exporter that takes advantage of the WebGL graphics rendering API and asm.js, a JavaScript subset, to allow for one-click publishing to desktop browsers, with native-like performance.
Mozilla worked with Unity to bring content to the Web using only standards-compliant APIs and JavaScript. Their approach uses Unity’s IL2CPP runtime to convert all in-game scripts to C++. The result is then converted to Mozilla-developed asm.js which is executed in the browser like any other Web content.
The technology will allow a lot more 3D games to run in the browser than ever before.
Mozilla will showcase a handful of titles using the new WebGL export at this year’s Game Developers Conference, including Dead Trigger 2 and Angry Bots.
➤ Unity 5 Ships and Brings One Click WebGL Export to Legions of Game Developers [Mozilla Blog]
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