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This article was published on February 27, 2013

Google’s multiplayer Super Sync Sports uses mobile devices to control a fun desktop browser game

Google’s multiplayer Super Sync Sports uses mobile devices to control a fun desktop browser game Image by: AFP
Martin Bryant
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Martin Bryant

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Martin Bryant is founder of Big Revolution, where he helps tech companies refine their proposition and positioning, and develops high-qualit Martin Bryant is founder of Big Revolution, where he helps tech companies refine their proposition and positioning, and develops high-quality, compelling content for them. He previously served in several roles at TNW, including Editor-in-Chief. He left the company in April 2016 for pastures new.

Google’s Chrome Experiments are always fun ways to show off Web technologies and the latest, Super Sync Sports, is no exception.

In this desktop browser-based game, you take on friends in multiplayer running, cycling or swimming events using Chrome on an Android or iOS device to control your character in the browser.

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Syncing up your mobile device with the desktop browser is a case of going to a special URL and entering in a short code. Then you can play alone or take on friends, using simple gestures on your touch screen to control the action. For example, moving a bicycle requires quickly swiping in a circle.

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Super Sync Sports uses a range of HTML5 technologies but it’s particularly designed to show off the cross-device synchronization capabilities of WebSockets. While the control isn’t quite perfect (I found myself accidentally swiping to another Chrome for Mobile tab a couple of times), it’s a fun mid-week diversion for sure.

➤ Super Sync Sports for Chrome

Screen Shot 2013-02-27 at 14.19.27

Thumbnail image credit: AFP / Getty Images