Owen WilliamsFormer TNW employee
Owen was a reporter for TNW based in Amsterdam, now a full-time freelance writer and consultant helping technology companies make their word Owen was a reporter for TNW based in Amsterdam, now a full-time freelance writer and consultant helping technology companies make their words friendlier. In his spare time he codes, writes newsletters and cycles around the city.
Last week, Steam launched the ability for developers to build mods that could be sold on the Workshop. The first game to get the new feature was Skyrim, with more to come in the future.
Unfortunately for the company, that didn’t go down well. Users responded with a very vocal backlash about the functionality, even going as far as making the top mod on the store a protest about paid mods.
In response, Steam has stepped back on the feature and has removed it from the Skyrim workshop. Those that actually purchased a mod will receive a full refund.
A post on the company community says the change is because “it’s clear we didn’t understand exactly what we were doing” and that it had “underestimated the differences between our previously successful revenue sharing models.”
There’s no word on if the feature will continue for other games, however it seems unlikely at this stage with Steam saying that it’ll be “chewing through” the “dump truck of feedback” in its inboxes for the coming days.
➤ Removing Payment Feature From Skyrim Workshop [Steam Community]
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