Rub shoulders with leading experts and industry disruptors at TNW Conference →

The heart of tech

This article was published on June 4, 2014


    PlayCanvas takes its WebGL video game engine open source

    PlayCanvas takes its WebGL video game engine open source Image by: Kevork Djansezian
    Nick Summers
    Story by

    Nick Summers

    Nick Summers is a technology journalist for The Next Web. He writes on all sorts of topics, although he has a passion for gadgets, apps and Nick Summers is a technology journalist for The Next Web. He writes on all sorts of topics, although he has a passion for gadgets, apps and video games in particular. You can reach him on Twitter, circle him on Google+ and connect with him on LinkedIn.

    Video game creators will be pleased to hear that the WebGL PlayCanvas Engine has been open-sourced. Mozilla announced the move today on its developer blog and you can access the entire engine sourcebase right now over on GitHub.

    The engine includes a full Javascript library tailored for video game development, with implementations for various graphics, physics, animation and audio-related components. The combination of HTML5 and WebGL makes it a popular choice for building 3D games that run in the browser and on mobile.

    screen

    To get an idea of the engine’s capabilities, be sure to check out the rather impressive Swooop video game in your preferred browser. Earlier this week, Apple announced WebGL support for Safari at its WWDC conference – giving developers yet another platform to take advantage of.

    PlayCanvas [via Mozilla Hacks]

    Image Credit: Kevork Djansezian/Getty Images