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This article was published on March 30, 2016

Google launches Cardboard SDK for iOS… right at the start of Microsoft Build

Google launches Cardboard SDK for iOS… right at the start of Microsoft Build
Ben Woods
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Ben Woods

Europe Editor

Ben is a technology journalist with a specialism in mobile devices and a geeky love of mobile spectrum issues. Ben used to be a professional Ben is a technology journalist with a specialism in mobile devices and a geeky love of mobile spectrum issues. Ben used to be a professional online poker player. You can contact him via Twitter or on Google+.

Google launched an SDK for iOS devs who want to build apps for Google Cardboard today, right at the start of Microsoft’s annual developer event in San Francisco.

Google’s project is the lowest end of VR, but allows people to dip their toes into virtual reality without committing to spending hundreds or thousands of dollars on a full setup.

However, until now, it hasn’t been easy for iOS devs to build apps for Cardboard.

Google says the toolkit simplifies a whole lot of tasks, such as including spatial audio, head tracking for deeper immersion in the experience and 3D calibration, among others.

“We’re keeping the hardware and software open to encourage community participation and compatibility with VR content available elsewhere,” Google said.

If you want to get started building iOS apps that make use of Cardboard, you should check out the ‘Getting Started‘ guide and demo app.

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