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This article was published on October 18, 2013

    China’s Chukong to launch developer suite for its Cocos2d-x game engine, as it lands $50m investment

    China’s Chukong to launch developer suite for its Cocos2d-x game engine, as it lands $50m investment
    Josh Ong
    Story by

    Josh Ong

    Josh Ong is the US Editor at The Next Web. He previously worked as TNW's China Editor and LA Reporter. Follow him on Twitter or email him a Josh Ong is the US Editor at The Next Web. He previously worked as TNW's China Editor and LA Reporter. Follow him on Twitter or email him at [email protected].

    Chukong Technologies, one of the top Chinese mobile gaming publishers and studios, has announced the upcoming launch of a developer suite for its popular open-source Cocos2D-X engine. Cocos2D-X, an extension of the original Cocos2D framework, is billed as the world’s most popular cross-platform game engine with over 400,000 developers that have accumulated a total of 2 billion downloads with their titles.

    The English version of the new developer toolset is expected to arrive by the end of the month and will be Windows-only at first. CocosStudio includes an interface for editing scenes, GUIs and animation for the engine.

    Coinciding with the news, Chukong has announced completion of a $50 million Series D round led by New Horizon Capital with a post-money valuation of $500 million. Earlier this month, the company, which is booking more than $12 million in monthly revenue, reorganized to consolidate its CocoaChina, Punchbox and Cocos2d-x brands under the Chukong name.

    ➤ Chukong Technologies

    Thumbnail credit: Shutterstock / Evgeny Korshenkov