This article was published on October 18, 2013

China’s Chukong to launch developer suite for its Cocos2d-x game engine, as it lands $50m investment


China’s Chukong to launch developer suite for its Cocos2d-x game engine, as it lands $50m investment
Josh Ong
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Josh Ong

Josh Ong is the US Editor at The Next Web. He previously worked as TNW's China Editor and LA Reporter. Follow him on Twitter or email him a Josh Ong is the US Editor at The Next Web. He previously worked as TNW's China Editor and LA Reporter. Follow him on Twitter or email him at [email protected].

Chukong Technologies, one of the top Chinese mobile gaming publishers and studios, has announced the upcoming launch of a developer suite for its popular open-source Cocos2D-X engine. Cocos2D-X, an extension of the original Cocos2D framework, is billed as the world’s most popular cross-platform game engine with over 400,000 developers that have accumulated a total of 2 billion downloads with their titles.

The English version of the new developer toolset is expected to arrive by the end of the month and will be Windows-only at first. CocosStudio includes an interface for editing scenes, GUIs and animation for the engine.

Coinciding with the news, Chukong has announced completion of a $50 million Series D round led by New Horizon Capital with a post-money valuation of $500 million. Earlier this month, the company, which is booking more than $12 million in monthly revenue, reorganized to consolidate its CocoaChina, Punchbox and Cocos2d-x brands under the Chukong name.

➤ Chukong Technologies

Thumbnail credit: Shutterstock / Evgeny Korshenkov

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