This article was published on July 28, 2017

Real-time rendered rocks reach remarkable realism


Real-time rendered rocks reach remarkable realism

When I spoke with Oxford Professor Nick Bostrom a few weeks ago about simulation theory — whether or not we live in a computer, basically — we didn’t discuss rocks. We should have talked about rocks.

Graphic artist Rense de Boer — possibly one of the creators of the real matrix — created this jaw-droppingly gorgeous 3D terrain video using the Unreal Engine. We said real-time rendering was the future of computer graphics, and by-jolly this is what we were talking about:

Watch that on the best screen you can find, and then tell me you don’t wonder whether we’re living in a computer simulation or not.

Get the TNW newsletter

Get the most important tech news in your inbox each week.

Thanks! Check your inbox to confirm your subscription.

By subscribing you agree to our Privacy Statement.