‘Zelda: Ocarnia of Time’ is one of the most celebrated games in history. If you’re one of the many clamoring for a “what if?” view of how the game would look had it been built with current technology, YouTuber CryZENx has your fix.
“The most awesome stage”
Last year, Facebook's VP of Design thought the TNW Conference main stage was the best she'd ever been on.
Unreal Engine is a toolkit that gives developers the tools they need to create games without a lot of intense building of textures, physics engines, or lighting effects.
A lot of your favorite games were probably built using the Unreal Engine. ‘Turok,’ ‘Rocket League,’ ‘Tom Clancy’s Rainbox 6 Vegas 2,’ ‘Borderlands (and ‘Borderlands 2’), the ‘Gears of War’ trilogy and ‘Batman: Arkham Asylum’ all used earlier versions of the engine.
While YouTube commenters are clamoring for CryZENx to render the entire game, you shouldn’t hold your breath. Rendering a single scene from an N64 game on a modern game engine is a lengthy process, the entire game would need some studio muscle behind it.
If you have any interest in checking out Link in all his next-gen glory, you might want to do it now; Nintendo is notoriously litigious when it comes to its intellectual property.