Mozilla today unveiled a new developer tool called the Shader Editor, shipping with Firefox 27. As its name implies, the new editor lists all shader programs running in the WebGL context, and lets you live-edit shaders.

This means you see immediate results without interrupting any animations or state. Furthermore, editing shaders should not impact WebGL performance. Firefox 27 is expected to arrive early next year.

Live editing WebGL shaders with Firefox Developer Tools

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