Draw Something was downloaded 50 million times in 50 days. Users created billions of drawings, adding 3,000 new pictures every second. On March 21st, OMPOP, the company behind the game, was bought up by Zynga for more than $200 million. On the first weekend in April, I downloaded the game for my first time and was admittedly addicted for 72 hours.
Today, a company called Couchbase gave us the exclusive on an infographic that charts the app’s viral growth. In case you’ve not heard of Couchbase, it’s the platform that enabled the game to keep up with its NoSQL database technology — from 6 database servers to more than 90 — without a second of game downtime. That’s impressive.
The infographic below charts the amount of user data, drawings per second, number of servers used to keep the game up and going and the number of users over 8 weeks of the game’s mind-blowing growth. The only question now is, will the game’s addictive nature keep fans or will they get over it as quickly as I have?
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