All stories by
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The power of the environment and landscape in Death Stranding
This article was originally published by Super Jump Magazine, an independent publication all about celebrating great ...
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Here's why Indivisible is the most diverse and inclusive game of 2019
One day in group chat, friends and I had a conversation around how we might help games to be more consistently — and regularly ...
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The Outer World will satiate your need for character-driven RPG experience
This article was originally published by Super Jump Magazine, an independent publication all about celebrating ...
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How Capcom’s Monster Hunter went from niche franchise to global sensation
This article was originally published by Super Jump Magazine, an independent publication all about celebrating great video ...
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Hideo Kojima’s games rely on sexist tropes — and Death Stranding will probably be no different
This article was originally published by Super Jump Magazine, an independent publication all about celebrating great video ...
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An architect explains why the most important character in Control is its world
This article was originally published by Super Jump Magazine, an independent publication all about celebrating great video ...
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‘Accessibility’ and ‘playability’ in video games are not the same thing — here's why that matters
This article was originally published by Super Jump Magazine, an independent publication all about celebrating great video ...