If you are a fan of the Diablo series of games, its third installation – the much-hyped Diablo III – might have left you with a bit of a grimace: it was damn hard.
I can report to you from the front lines of playing the game that yes, it was in fact as hard as discussed, and yes, it was in fact as long as rumored. I in fact failed to complete the game, after realizing that if one more of those flying
bastards monsters killed me I was set to punch a hole through my monitor. But I digress.
So. Much. Tech.
Some of the biggest names in tech are coming to TNW Conference in Amsterdam this May.
One of the reasons that Diablo III was harder than it might have been was its inclusion of some anti-macro technology, blocking users from running short scripts to help them launch repeat actions to speed along their gameplay. That was a no in the game, leading to more button mashing and general frustration.
Happily, a new mouse is out, the ‘Gila‘ from GX Gaming that has a surprising claim: it has both a CPU and a block of memory on-board, allowing it the capability to to get around certain in-game restrictions on macros. This means that, in theory, you could turn the tables on Diablo III and let you combo-power your way through the game with the click of a pre-programed button. And the mouse has oodles of them, with profile switching to allow you to jump from game to game, sans the need to re-code.
The only real downside to the Gila is that it appears to be a mouse crossed with a Transformer that recently went through a blender the hard way.
Top Image Credit: Game Informer